Class RandomDefault
Default random number generator, that is consistent across the different APIs.
Inheritance
System.Object
    RandomDefault
  Implements
Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.ToString()
    
  Namespace: BayesServer
Assembly: BayesServer.dll
Syntax
public sealed class RandomDefault : IRandom
  Constructors
RandomDefault()
Initializes a new instance of the RandomDefault class, using a seed generated from the system clock.
Declaration
public RandomDefault()
  RandomDefault(Int32)
Initializes a new instance of the RandomDefault class, with a specified seed.
Declaration
public RandomDefault(int seed)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.Int32 | seed | 
Methods
NextDouble()
Generates a random floating-point number that is greater than or equal to 0.0, and less than 1.0.
Declaration
public double NextDouble()
  Returns
| Type | Description | 
|---|---|
| System.Double | 
NextInt(Int32, Int32)
Generates a random integer between [minValue..maxValue).
Declaration
public int NextInt(int minValue, int maxValue)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.Int32 | minValue | the least legal value for the Random number.  | 
      
| System.Int32 | maxValue | One greater than the greatest legal return value.  | 
      
Returns
| Type | Description | 
|---|---|
| System.Int32 | Random int between [minValue..maxValue).  |