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    Struct StateContext

    Identifies a State and contextual information such as the time (zero based).

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: BayesServer
    Assembly: BayesServer.dll
    Syntax
    public struct StateContext

    Constructors

    StateContext(State, Nullable<Int32>)

    Initializes a new instance of StateContext.

    Declaration
    public StateContext(State state, int? time)
    Parameters
    Type Name Description
    State state

    The State.

    System.Nullable<System.Int32> time

    The associated time if the state belongs to a temporal node, or null otherwise.

    Properties

    State

    Gets the State.

    Declaration
    public State State { get; }
    Property Value
    Type Description
    State

    Time

    Gets the zero based time associated with the state if the state belongs to a temporal node, or null otherwise.

    Declaration
    public int? Time { get; }
    Property Value
    Type Description
    System.Nullable<System.Int32>
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