The State type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| State | Overloaded. |
Methods
| Name | Description | |
|---|---|---|
| Copy |
Copies this instance.
| |
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString |
Returns the name of the state, or an empty string if the name is null.
(Overrides Object..::.ToString()()().) |
Properties
| Name | Description | |
|---|---|---|
| Description |
An optional description for the state.
| |
| Index | ||
| Name |
The name of the state.
| |
| Variable |
Gets the Variable the state belongs to, if any.
|
